Inquisitor Cynole Battle Report (Part 1) – BOYL 2016

This is going to be a big report, so I’ve decided to split it up to make it more manageable (and get something posted).

First, I’d like to thank all the players that made this game a success. Right up until it started, I didn’t really know how it was going to go; the complicated […]

Briefings for BOYL 2016 Inquisitor Cynole game

That isn’t a typo in the title – with BOYL 2017 almost upon us, I’d thought I’d better get on and publish the long overdue details of last year’s game. For those who weren’t there or haven’t been following the blog, it was a 6 player, heavily GMed game in which 6 human factions explored […]

Inquisitor Cynole – ornithopter

One of the key elements for the Inquisitor Cynole game at BOYL last weekend was the ornithopter. The story snippet from the original Chapter Approved that this game was based on describes it as follows “The ‘thopter was a local model, ancient and noisy, the dull beat of its engines drowning any attempt at conversation”.

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Floorplans for Inquisitor Cynole temple

The temple floorplan is printed and stuck to boards. They have a few wrinkles because I stuck them down with very thinly spread PVA. Spray mount would have been much better, but it’s excruciatingly expensive. Still the end result is pretty good. Everything in the photo below is flat except for the three models.

Temple floor plan for Inquisitor Cynole

I’ve completed the floor plan for the temple in the Inquisitor Cynole game. It’s 2ft by 4ft. I collaged it up in Photoshop using textures mostly Googled up. The next step is to print it out and stick it to 30cm hardboard squares, as I did last year for the Chainsaw Warrior game. Here’s a […]

Natives for Inquisitor Cynole

Most forces in the game are being supplied by the players themselves. The only major player controlled force I’m supplying are these feral world natives. I thought about these for a long time before buying the models. The temple itself has an Aztec vibe, so initially I thought along those lines, but it seemed a […]

Inquisitor Cynole playtest photos

A couple of weeks behind schedule, I’ve finally set up for the scenario playtest for the Inquisitor Cynole game. I was starting to worry a bit, but I’ve really pushed on in the last few weeks. Last weekend I printed out a draft set of the temple floorplans, finished the first draft of the […]

Inquisitor Cynole scenario – background

The ‘thopter was a local model, ancient and noisy, the dull beat of its engines drowning any attempt at conversation. Dr Moenkhaus gestured to the ground.

‘That’, he said ‘is the main logging zone. You can see the loggernauts if you look closely’. Inquisitor Cynole peered from the cabin window. Far below he could […]

Trading Guilder

I am working on a scenario for BOYL 2016 called “Inquisitor Cynole and the Temple of Gloom”. It’s based on a snippet from the Book of the Astronomicon – read more about it on the Oldhammer forum here.

One of the factions is the “Trading Guild” and I have just painted this as a potential […]